The Outsiders

The Obelisk
Campaign Date: CY588, Wealsun 12th – 17th RL Date: 10/22/14-10/28/14
Location(s): The Gnarl Forest, One Oak, Caltaran, Dyers City
NPCs: Delwen, Captain Telcher, Jonner Whitelock Ramifications:
Obelisk.jpg

  The Year is CY588, three years after the end of the Greyhawk Wars (named that because most of the treaties that ended the wars were signed in Greyhawk). Larissa Hunter is the Magistrate of Dyvers. A warrior hero of the wars, she is popular, and the Free City has prospered under her guidance. The Free City of Dyers has just completed a castle east of Maraven, solidifying (and expanding) its border with the Domain of Greyhawk.
  Mostly oblivious of these events are Jackson, a wandering hunter, and Dolph, a wizard traveling to Dyvers to investigate the magical opportunities there.
  Meanwhile Wyld Dirk, an initiate to the Way of the Gun, travels towards the Free City of Dyvers in the company of Korim a half-orc warrior. Dirk is traveling towards the Free City to visit the alchemists there, seeking for a better way to obtain the powder he needs for his weapons. Korim, on the other hand, is travelling away from the Pomarj. Abused much of his life by pure-blood Orcs, he finally slew his raid leader and headed north before the rest of his raiding group began to hunt him.
  Jackson and Dolph hear the sounds of a fight in the distance. Both recognize that one of the combatants is a bear, but do not hear cries or growls from the other combatant. As they arrive, the bear is already wandering away, victorious. Left on the ground are the remains of a zombie. Both Jackson and Dolph are aware that zombies do not generally travel or wander unless they are ordered to do so. The zombies’ back trail is child’s play to follow, and they do so..
  The zombie’s backtrail is to the southwest, and within an hour they reach a path, where they happen upon Dirk and Korim.. Just as they are beginning to make introductions, they are interrupted by a pair of zombies travelling from the south, one with centipedes crawling in and out of its rotting flesh. They are able to defeat the zombies, but not before Dirk is paralyzed by multiple centipede bites.
As they are fashioning a travois to transport Dirk to the nearest town, Jackson notices that the backtrail from these zombies is different. They do not have the same origin…but it seems likely they had the same destination. For now, however, they cannot investigate, so they travel to One Oak to inquire after healing.
  One Oak has a small church of Ehlonna, and the priestess there (Delwen), hears their tale and offers her healing services in exchange for the party investigating why there are suddenly so many undead wandering through the area, The party agrees. While Dirk is still recovering from poison, Jackson, Dolph and Korim once again travel into the Gnarl looking for the destination of the zombies they’ve fought so far.
  On the way, the party comes across yet another zombie, this time accompanied by a skeletal wolf and skeletal hunting dog. They defeat the undead quickly, finding that this zombie is different from the others (who have been either soldiers or commoners with obvious death wounds). This zombie has higher quality equipment, and there is no indication of how he died, or that he was even aware that he was in danger (his bow slung on his back and his rapier still in its sheath).
  Soon thereafter, the come upon a five foot black obelisk that has been placed incongruously in a clearing in the forest. It has apparently been attracting undead for some time, as there are 3 skeletal soldiers and a zombie troglodyte milling around the clearing. After a rough fight, they destroy the entire group, and set to investigating the obelisk itself. Pitch black and unmarked, it sits in an iron setting marked with unknown symbols. The party decides to destroy the obelisk before it can cause further trouble, and when they do so, a burst of negative energy is released as the obelisk turns to vapor, leaving only the setting that was spiked into the ground.
  Having defeated the undead and destroyed the Obelisk, the party returns to One Oak to rest and recuperate, and Delwen asks them to take the iron setting (which she identifies as having symbols from Nerull the Reaper on it) to Dyvers, where someone more skilled than she can investigate the issue.
  After passing through Caltaran and being given documents to get them to appropriate authorities in Dyvers, the party arrives at the Free City and are quickly passed to the army, and then to a halfling wizard, Jonner Whitelock, who rewards them handsomely and tells them that if they see another obelisk to leave it in place and contact him immediately so he can dispatch a team to investigate.

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A brief History of Oerik
(with concentration on the Dyvers area)

CY 588
The present day.

CY 585
After Furyondy’s branch of the Knights of the Hart loudly contemplate annexation of Dyvers back in to Furyondy, the city’s Magister, Margus, is ousted. He is replaced by the war hero Larissa Hunter.

CY 582-584
The Greyhawk Wars: War begets war, and nearly every nation on the continent gets involved. Some nations fight Iuz to stop him, other fight among themselves, either to redress old grievances, or to grab territory, or sometimes just to survive. The Shield Lands are destroyed, its people scattered refugees. Bissel is conquered by Ket while its famed Border Companies are off fighting Iuz.
The Pact of Greyhawk is signed on the 17th of Harvester, CY 584. Fixing the borders of Furyondy and the Empire of Iuz. Neither nation is interested in peace, but both need time to recover from the Wars. Most of the other wars settle down, although true Peace does not reign by any stretch of the imagination.

CY 582
The god Vatun appears as foretold to the barbarian tribes of the Thillonrian Penninsula, whipping them into a frenzy. Shortly thereafter, they invade Stonefist and Tenh before it is revealed that ‘Vatun’ was actually Iuz. The barbarian horde crumbles, but the two nations now belong to Iuz. This triggers a continent wide war.

CY 570
Iuz returns, and as feared, he has ascended, and now wields the power of a Demigod. It turns out he had been imprisoned underneath the Castle Greyhawk by parties unknown, until he was released by an adventurer named Robilar.

CY 569
The Battle of Emridy Meadows. Prince Thrommel of Furyondy leads a force from several nations to destroy the Horde of Elemental Evil.

CY 567
Iuz’s loyal followers, though leaderless, begin to display Divine Magic, prompting fears as to Iuz status.

CY 526
Dyvers secedes from Furyondy, becoming the Free city of Dyvers. King Thrommel II allows the secession to pass unchallenged, as he needs an ally against the growing power of the City of Greyhawk.

CY 505
After building a small kingdom awash in unmitigated evil, Iuz mysteriously disappears.

CY 479
Iuz first appears as a minor despot in the Howling Hills.

CY 437
After the murder of the Overking of the Great Kingdom, a series of civil wars (called the Turmoil Between Crowns) tears at the Great Kingdom over the next 10 years, until Ivid of Naelax (who is rumored to be in league with powerful Evil Outsiders) is recognized as undisputed Overking.

CY 356
The Kingdom of Nyrond declares independence from the Great Kingdom.

CY 288
King Thrommel of Furyondy moves the capital to Chendl, located north of the Nyr Dyv. Dyvers starts a long economic slump and a slide away from the affairs of central Furyondy.

CY 254
The viceroyalty of Ferrond declares independence from the Great Kingdom, becoming the Kingdom of Furyondy, with Dyvers as its capital.

CY 213
The Aerdi overkings begin to grow lax, caring more for local prestige and wealth than for the affairs of their vassals in distant lands. This begins the Age of Great Sorrow; as each sovereign passes, he is replaced with a more dimwitted and less competent successor, until the outer dependencies of Aerdy declared their independence.

CY 1
Grand Prince Nasran makes the Declaration of Universal Peace, and is Nasaran I, Overking of the Great Kingdom. The sun rises on the first day of the first Common Year.

CY -109
The last last meaningful threat to the sovereignty of the kingdom of Aerdy is defeated at the Battle of a Fortnight’s Length.

CY -423
The Baklunish Empire and Suel Imperium fight massive wars against each other, culminating in two apocalyptic events. First, the Suloise Mages of Power called down the Invoked Devastation upon the Baklunish, resulting in an apocalypse so complete that its true form remains unknown. In retaliation, a cadre of Baklunish wizard-clerics, gathered in great stone protective stone circles known as Tovag Baragu, brought the Rain of Colorless Fire upon the Suloise. The skies above the Suel Imperium opened, and all things and beings beneath this shining rift were burned into ash. The Dry Steppes and the Sea of Dust are the geographical legacy of what has become known as the Twin Cataclysms. The only survivors are those Suel and Baklunish refugees who fled east during the wars and before their end.

CY -642
Year 1 of the Oeridian Record.

CY -2148
Year 1 Flan Tracking.

CY -2657
Year 1 of the Baklunish Hegira.

CY -4460
Year 1 of the Olven (Elven) Calendar.

CY -5513
Year 1 of the Suloise Dating.

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